Tämä sivusto käyttää evästeitä palvelujen toimittamiseen, toiminnan parantamiseen, analytiikkaan ja (jos et ole kirjautunut sisään) mainostamiseen. Käyttämällä LibraryThingiä ilmaiset, että olet lukenut ja ymmärtänyt käyttöehdot ja yksityisyydensuojakäytännöt. Sivujen ja palveluiden käytön tulee olla näiden ehtojen ja käytäntöjen mukaista.
The sun and moon have been devoured by the cosmic wolves Skoll and Hati. Fimbulwinter has envelopped the world in the cold and darkness. Men prey on each other in order to survive. Amid the chaos, in the struggle for the throne, comes a war between brothers. Hakon, illegitimate heir to the throne of Norveig, has obtained a horn that can summon a terror from the depths of the ocean. This monstrosity has been sinking the vessels of his half-brother, Jarl Erik Bloodaxe. Erik sends a company of untried heroes to infiltrate Hakon's stronghold, and steal the horn. As with all things political there are other agendas. Fjorn, the leader of the team, is Erik's half-brother who could challenge Erik for the throne. Erik's wife Gunnhild is a powerful sorceress with her own ambitions- could her goals derail the heroes? In life, sometimes a Jarl wins, and other times a Jarl wins. HORN OF THE KRAKEN tells a vivid, stirring adventure tale that gives the reader a wild ride, but it also features that most enjoyable of reading experiences: characters who leap off the page and seem real, with all of their humor and anger and cutting comments. Great fun! Recommended!- Ed Greenwood, New York Times-bestselling creator of The Forgotten Realms(r)… (lisätietoja)
During the sword age of Ragnarok, the Norse apocalypse, a group of heroes must steal the horn of the kraken from Hakon, the bastard pretender to the throne of Norveig, who is using it to force kraken to sink the ships of Jarl Eric Bloodaxe, in a bid to win the war between them. Can a Karl’s son, who would rather be a skald, lead a Seith witch, who is plagued by ghosts, a near giant Galdr, with the power of the Runes at his disposal, a Maiden of Ratatosky, mischief woman, who may be more trouble than she’s worth, and a Ulfhednar, wolf warrior, who is a traditional foe of him and his gods, into a battle to save their way of life and the freedom to choose the gods you call your own. ( )
Tiedot englanninkielisestä Yhteisestä tiedosta.Muokkaa kotoistaaksesi se omalle kielellesi.
There was a war horn’s cry, like Heimdall sounding the Gjallarhorn on the last day. Eternal night shrouded the ice covered slope down to the harbour where the dragon-prowed, raiding boats ground onto the frosty shore to disgorge their cargo of hungry, desperate men in patched and broken mail and leather.
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Tiedot englanninkielisestä Yhteisestä tiedosta.Muokkaa kotoistaaksesi se omalle kielellesi.
“Ragna, birds just do that sometimes,” soothed Audun’s voice from the tiller oar. “Not on my best cloak they don’t,” countered Ragna. “Children,” Kjorn’s voice was strained. Sigurlina and Fjorn both chuckled then kissed again. Soon afterwards, they reached Orkney and received a hero’s welcome.
The sun and moon have been devoured by the cosmic wolves Skoll and Hati. Fimbulwinter has envelopped the world in the cold and darkness. Men prey on each other in order to survive. Amid the chaos, in the struggle for the throne, comes a war between brothers. Hakon, illegitimate heir to the throne of Norveig, has obtained a horn that can summon a terror from the depths of the ocean. This monstrosity has been sinking the vessels of his half-brother, Jarl Erik Bloodaxe. Erik sends a company of untried heroes to infiltrate Hakon's stronghold, and steal the horn. As with all things political there are other agendas. Fjorn, the leader of the team, is Erik's half-brother who could challenge Erik for the throne. Erik's wife Gunnhild is a powerful sorceress with her own ambitions- could her goals derail the heroes? In life, sometimes a Jarl wins, and other times a Jarl wins. HORN OF THE KRAKEN tells a vivid, stirring adventure tale that gives the reader a wild ride, but it also features that most enjoyable of reading experiences: characters who leap off the page and seem real, with all of their humor and anger and cutting comments. Great fun! Recommended!- Ed Greenwood, New York Times-bestselling creator of The Forgotten Realms(r)
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Can a Karl’s son, who would rather be a skald, lead a Seith witch, who is plagued by ghosts, a near giant Galdr, with the power of the Runes at his disposal, a Maiden of Ratatosky, mischief woman, who may be more trouble than she’s worth, and a Ulfhednar, wolf warrior, who is a traditional foe of him and his gods, into a battle to save their way of life and the freedom to choose the gods you call your own. ( )